1/23/2024 0 Comments Installing dungeon siege 2 modsThis is the first time I used this hotfix & I must say its a rather well put to gather patch. I tryed to open it, but it permanently locked. If you save & exit the game before you you get to the teleporter, the doorway where you were fighting Archmage # one is blocked. When I defeated the first archmage & rescue Eva, the door opens up then you go through. Zee wrote: Not sure if this is a bug or not. In this context thanks again to jwallstone for tracking the circumstances that caused the FoS/BA related skill errors. So thus update may be quite useful when playing with v2.3/BW. The cursive/emphatic points in this list only refer on the Aranna Legacy Mod. A few further tunings and some minor flaws of the previous release fixed.Of the game to disable this feature should it cause any conflicts with your You may add 'tell_me_distance=false' into the. ![]() If you face a monster body and Ctrl + Right-Click on it then you would getĪ distance report.The official weapon enchantment buffs expanded to split the gained exp also.The investigations of 'jwallstone' it was possible now to add a workaround Were accounted twice sometimes or got lost again while fighting. The skill bonuses of 'Strength of the Mountain' and 'Grace of the Night'.Hotfix Mod, Beta 4 d (17114kB, for DS2 v2.2 only, ReadMe)Īranna Legacy Mod, Alpha 2 o (17533kB, for DS2 v2.3/BW, ReadMe) This option accepts values 0-4 with the following meaning. New *.ini option 'pet_aura_effect_mode' added to suppress the *visual* effect In retrospect when monsters and loot don't fit your average party level. Useful if you want to make forgotten or skipped side resp. To the Teleporter at Eirulan will sell you a 'Rune of Mending' that may be quite In case that the MonsterLevel-Adjustment mod is installed too then the Elf next Functionality of the *.ini option 'pet_focus_latency' improved to work also GUI depending on the distribution language of the game, this has been fixed. Due to recent mod compatibility tunings wrong expressions were possible in the With requirements much too high, this has been adjusted. Some ranged Taclak monsters (mainly in the 'Smith Dungeon') dropped javelins Still a conscious pet that may protect/heal/resurrect your body (or get help). Workaround added to avoid the defeat message in singleplayer mode if there is Refilling capability of Life/Mana Shrines fixed for veteran and elite mode. So far i just can put people off with the approximate changes for the next Hotfix mod release, but it's not yet fully tested/tuned. Thanks, and actually there already should be new version of the Hotfix Mod, unfortunately there is a serious quest-lack of 3 sec in War Hound pet mod i have to fix first. Goodhuntin wrote: Hey KillerGremal,your mods are fantastic,make ds2 more playable,thanks.
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